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Re: Intelligent farming system

PostPosted: 06 Feb 2015, 19:48
by asdf144
the bot is not supposed to do this actually?

Its no bug, its just a not implemented feature ;)

Re: Intelligent farming system

PostPosted: 13 Feb 2015, 23:12
by ramonbakker1992
The millisecond-problem as mentioned here:
http://www.hex4bot.com/forum/viewtopic.php?f=14&t=2609

Re: Intelligent farming system

PostPosted: 14 Feb 2015, 12:35
by asdf144
The new IFarmer is so nice guys

Re: Intelligent farming system

PostPosted: 14 Feb 2015, 23:45
by spartan3223
asdf144 wrote:The new IFarmer is so nice guys


What do you mean it's so nice??

Is it out already? I'm in desperate need for it D:

Re: Intelligent farming system

PostPosted: 15 Feb 2015, 6:19
by asdf144
I tested it already, and now its not released yet!

Re: Intelligent farming system

PostPosted: 15 Feb 2015, 10:39
by spartan3223
Can you give us a review of it?

I've been waiting months to finally get chance to hear about it in use! Does it make a massive difference in farming?

Literally cannot wait for this to be released....I'm looking forward to it that much i'd be willing to pay extra just to get hold of it.

Re: Intelligent farming system

PostPosted: 15 Feb 2015, 14:56
by asdf144
It does =)

(new world) ~ 15k 1 3/4 full offensive village and 1 with 1/5 full offensive village

farmed with 2 lcs normally over Sending army and farmed 200-300k per day now since i am using intelligent farming i farm (minimal package 1 lc) 590k yesterday and today i get the 600k per day ;) while i am in a neighbourhood where everybody else is farming as well =) and it sends out rams if you scout a wall level!

he just has to optimize it a bit, add max traveltime for Rams/cats, troops must be at home between ( that every farmed village gets disabled if the troops are away in this date ( like normal troops must be at home!) gets added, and that you can setup a package like with 1 lc and 1 spy and that it sends that package WITHOUT spies when you dont have any spies in your village left!


You can setup as much packages as you want to! ( Troops package) You set it up and setup the min fields and max fields, like the troop package has 10 axemen in it and 1 spy and it should be active on all villages between Range 0 and Range 8 -> so any farmed village under Range 8 to your village gets attacked with 10 axemen and 1 spy, it sends out troops as long as you have troops left!!!! The next time it looks at the report how much % you got from it -> if you got only 70% the minimal package multiplier stays at 1! But if you spy that you got 100% ressources and still ressources left the package gets multiplied by the needed multiplier that you farm everything.

And so on, you also get a farm history for every village =) I have 700 farms for one village actually ( only barbs) and it is very fast and doesnt need much performance because i run the bot on a dual core netbook ;)


btw it disables the farms where you got a red report =) actually i farm WITHOUT spies and it is very effective =) because of the multiplier up function ;) it sets the multiplier up when i farmed 100% and if not it turn it down...


hf

Re: Intelligent farming system

PostPosted: 15 Feb 2015, 15:07
by spartan3223
So does it understand an empty village and adjust to that like it would on the Farming assistant?

So if a package of 2lc and 1spy hit a village and it's empty, it'll leave that village alone for a while etc?

Re: Intelligent farming system

PostPosted: 19 Feb 2015, 17:55
by spartan3223
Any update on this?

Still checking daily :'(

Re: Intelligent farming system

PostPosted: 20 Feb 2015, 19:37
by asdf144
Maybe hex will release it on Sunday/Monday!

But he doesnt know so far ;)