Recruit army

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Recruit army

Postby bot_TSA » 13 Nov 2013, 8:00

Hi,
add the option looping set of troops within a day!
recruit troops under attack once a day hard.
example:
random interval "X" minutes - "Y" swords, "Z" archers ...
it helps to spend a surplus of resources ...and amassing troops in another village regularly sending them there.



Russian language:
добавить в раздел найма армии режим при котором можно набирать войска в течении всего дня маленькими партиями.
когда деревня под атаками набирая войска с маленьким интервалом 5минут (по 5 копий, 5 мечей и 5 лучников) поможет не держать ресурсы на виду,
а регулярная отправка их в тыл позволит накопить нормальную защиту...
особенно полезно на начальном этапе.

кто прочитал: проверьте мой перевод и если есть что поправить то милости просим....
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Last edited by bot_TSA on 13 Nov 2013, 21:02, edited 1 time in total.
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Re: Recruit army

Postby hex4bot » 13 Nov 2013, 21:01

you can set interval for whole recruit army, i set 20min interval, and every 20mins bot check if he has something to recruit, i will add tutorial later to explain how to use it
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Re: Recruit army

Postby bot_TSA » 13 Nov 2013, 21:08

on the screenshot is set every 30 minutes.
if I have to set every 10minutes, then you need a lot of time programming the bot.

also with sending resources to the neighbor ...to every 30minutes at 1,000 units
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Re: Recruit army

Postby hex4bot » 13 Nov 2013, 21:48

which version of bot do you have? this is old recruit system
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Re: Recruit army

Postby bot_TSA » 14 Nov 2013, 10:16

new version:
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Re: Recruit army

Postby hex4bot » 15 Nov 2013, 19:26

i know the issue, it is solved, i will release new version 1.049 today
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Re: Recruit army

Postby bot_TSA » 15 Nov 2013, 20:05

Thanks for the quick upgrade!

You can leave a set of troops as in version 1.046?
easy to configure a regular set of small number of troops ...
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Re: Recruit army

Postby hex4bot » 15 Nov 2013, 22:01

here you can configure small number too, just set minimal package to 5, then set maximal queue forward to like 2 hours, then set interval for building to 60minutes, and all be the same like with old system - read new recruit tutorial http://www.ultimatetribalwarsbot.net/tutorialview.php?t=4-1
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Re: Recruit army

Postby bot_TSA » 16 Nov 2013, 21:09

explore a new version ...

in the old version of convenience that is guaranteed to be uniform resource consumption by a predetermined time. here is a sample configuration:
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Re: Recruit army

Postby hex4bot » 16 Nov 2013, 23:45

in new recruit system you can do it too, just you need to use other intervals and other Percentage/Minimal package
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