Version 1.065 CPU usage on many villages...

Errors occurring during use the bot

Re: Version 1.065 CPU usage on many villages...

Postby fantasma » 17 Apr 2014, 19:35

28 spear
13 sword
700+ axe
20 archers
100 scouts
800+ lc
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Re: Version 1.065 CPU usage on many villages...

Postby hex4bot » 17 Apr 2014, 19:35

at first it checks for 1 scout, then 1 unit of any infantry, then cavarly
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Re: Version 1.065 CPU usage on many villages...

Postby hex4bot » 17 Apr 2014, 19:35

wait, i contact to you on skype :)
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Re: Version 1.065 CPU usage on many villages...

Postby coolnite7 » 18 Apr 2014, 10:04

Okay I finally saw the high CPU usage on my machine today. Work up because I heard the fan going and touched the left side of my computer and it was hot. Bot seemed to be froze but slowing going. Check task manager and bot was as high as 87% usage. Not sure what is going on. Will send you log file.
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Re: Version 1.065 CPU usage on many villages...

Postby hex4bot » 19 Apr 2014, 14:18

i hope that this problem is gone in 1.066 - i fixed it by guessing - then i run 100 send army tasks every 15seconds during the night, and it work good, after i removed tasks - cpu usage dropped to 5%

anyway i changed threads count for city building, recruiting, etc, so there will be smaller load on "Start"
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Re: Version 1.065 CPU usage on many villages...

Postby coolnite7 » 19 Apr 2014, 15:59

Yes so far so good, I currently testing it to make sure on a few instances of high CPU but that is expected when bot is cycling thru task. I think you should really look into x64 version soon as that should help a lot :D
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Re: Version 1.065 CPU usage on many villages...

Postby hex4bot » 20 Apr 2014, 11:05

if there will be no more errors according to game update - i will do x64 version as well
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Re: Version 1.065 CPU usage on many villages...

Postby coolnite7 » 20 Apr 2014, 11:36

hex4bot wrote:if there will be no more errors according to game update - i will do x64 version as well

THANK YOU SO MUCH!!!

Can you also check to make sure that it's optimized to use multi-cores? Because while the new version is better there are times when I have noticed one CPU is being used a lot more than the other which I think could be the problem. Bot is using one cpu which causes it to freeze or slow.
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Re: Version 1.065 CPU usage on many villages...

Postby coolnite7 » 21 Apr 2014, 18:21

Today left computer on while I ran to store to come back and bot was frozen. CPU usage was very high and bot was not responding. Had to close using task manager.
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Re: Version 1.065 CPU usage on many villages...

Postby coolnite7 » 22 Apr 2014, 1:00

***Fixed***

On windows 8.1 if you open your task manager you will see there is a process called: antimalware service executable
Basically this is Windows Defender. If you notice that the bot is freezing/high CPU you must disable this by going to:
- Control Panel
- Click on Windows Defender
- Settings
- Turn off

After I did that the computer has been running much better and has yet to freeze. I have tested without during this on my x32 bit system and I just think that this method is need for x64.

Hope this helps.
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